Hi Pizza, first off I wanna say thank you for posting this thread and listening to our suggestions!
Here are some of my suggestions...
Explanation: Make PvP more rewarding and more incentivizing. This could be done simple by buffing koth rewards, but I'd also like to see envoys, or something similar to the underworld on asgard.
Reasoning: This would make the game a lot more enjoyable for many players and make PvP a bigger aspect. Currently on the kingdom realm there isn't much to do other than make money, putting incentive into pvp would allow people to grind for/spend money on pvp items and custom enchants, creating a more rounded economy and creating more trading opportunities for players.
Explanation: Have the ability to set perms for coops & members on a per chunk basis
Reasoning: This would further facilitate the cooperation amongst players and allow us to create amazing builds, cities, malls, and more. It would allow us to let a player interact/build on certain specific regions of our kingdom, instead of how right now we must coop or invite them, which means they have the permissions on every claim. This could also reduce the ability for members to steal from the kingdom, as you could hide your valuables in a claim they can't access/interact on.
Explanation: Add a rewarding quest/job system.
Reasoning: Currently, the quest system on kingdoms is filled with tedious, somewhat boring quests that even lead people to breaking rules (like using an auto clicker to kill 700+ mobs). On top of that, the rewards from the quests usually aren't worth doing them. Adding more complex and interesting ways to get money, spawners, xp, keys, minebucks, etc. would shift the economy from being very afk-oriented, and would add more things to grind for/do while playing on the realm.
This is all I can think of right now, again thank you for taking the time to listen
LobCutie